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Hooray for updates!

Published on April 15, 2011 by in Projects

Power up spawning is getting better. There is still the occasional item being spawned in a wall, but it’s a lot less likely. Items will definitely NOT spawn over holes (okay, so they DO spawn there, but they’re removed and re-spawned elsewhere immediately). Ammo is updated as soon as you pick up a power up.

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TMDG(S) Progress Shots

Published on April 14, 2011 by in Projects

Just a few stills from the game as it is today:   You can also try out the latest build at http://www.thatjoshguy.com/game Warning: There will be bugs.

 
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This is not the greatest game in the world…

Published on April 14, 2011 by in Projects

…This is just a tribute.   If you are old enough to remember Smash TV, whether it be in the arcade or on the SNES, then you are lucky indeed.  The game was, in short, AWESOME. There have been several attempts to recapture the pure awesomeness of the game, and some have come close (“Xbox’s

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